oops, here comes the reprint

It might sound like an obvious thing to point out, but the defining characteristic of the printing process is its irreversible nature–you can’t take the ink off the paper. This means that printers usually have pretty fail-safe procedures to make sure that everything’s correct before going to press, but predictably, in the heat of battle, mistakes happen.

My friend Andy Smith, production impresario at the Iris agency in London, and I are working on a book about printing disasters and we’d like to hear your stories. Please drop me a line here at Matter (contact[at]matterbox[dot]co[dot]uk) if you’ve got a knuckle-biting tale.

Photo: dbking on Flickr

Interested?

It seems to be generally accepted–certainly in the direct marketing world, if not in the wider advertising arena–that targeting is everything. That the goal is to try and figure out what people are interested in (and who’s interested in your product) and give them information on it. What could be simpler?

So, why does so much advertising and marketing seem like it’s all for someone else?

Is it because there’s now so much choice of products, media and culture that our interests have become completely fragmented? Have we now become utterly unpredictable?

With so much science, analysis and sophistication applied to understanding consumer behaviour, you’d imagine there would have been great strides made in the ability of direct marketers and advertisers to hone in on their targets with pintpoint accuracy. Yet, despite everything digital technology has to offer, it seems response rates and measurements are pretty much where they were when everybody watched, bought and did the same thing.

So, I wonder if the problem is with the idea of targeting. Could it be that focussing on people’s interests as they are now isn’t the answer? Many would argue that there’s no point in sending information about lawn mowers to someone who lives in an apartment block. But, what if he knew lots of people with vast, unkempt lawns? It might be better to engage him so that he might, in turn, evangelise to his mates?

Is the problem with targeting that its premise is wrong? Is it always unpredictable because it’s not possible to accurately predict when people will be interested in something? Someone might be in the mood for car insurance renewals now, but not in ten minutes’ time because the kids will back and demanding to be taken outside etc etc. Trying to engage people via their interests is depended on their needs, their motivation and their mood aligning. It’s a crap-shoot.

One thing we wanted to test with Matter, is whether it’s better to give people something they’ll like, rather than what they’re interested in. This seems to be much more predictable. So that if they like it, they’ll think about in their own time, see how they feel about it (hopefully better), live with it and maybe they’ll tell their friends.

I know it’s heretical, but isn’t that what advertisers want?

Photos: Dice–topher76; targets–wili_hybrid

I’m no graphic designer (part 94)

Love this.

The end of print (again)

I’d like you to think a little about billboard advertising.

In the UK, outdoor advertising is dominated by big brands who use it to put their brand messages in front of as many people as possible. And for that, it’s very effective and quite entertaining. It brings a vibrant visual creativity to our streets. With TV losing its sense of uniting people around its schedules, we still share the experience of all seeing the same posters at the same time around the country.

Billboard advertising is governed by the laws of printing–make lots of the same thing and distribute them around the country. Then get a small army of blokes to shin up ladders and put them up with a broom and bucket of flour and water paste.

Clearly, it didn’t take much to think that technology might offer some improvements here.

Though they’re yet to appear much beyond the flagship locations in the UK, Digital billboards are quite now common in the US (these pictures are taken just south of Richmond, VA on I-95).

Because they’re so much more advanced than what they’re replacing (a mop and bucket), it’s reasonable to think they’ll redefine the medium beyond just how it’s delivered.

Because they’re not printed, they no longer have to be the same all around the country, nor be the same from one street to the next. Nor do they have to be the same from one minute to the next. They can be different at different times of day depending on who’s likely to be passing (commuters vs shoppers vs mums on the school run). Etc Etc.

And since there’s no need to block-book hundreds of sites and there’s no expensive origination nor creative fees required, they’re no longer the perogative of big brands. With digitial billboards, anyone can get their name and picture ten feet high on their local high street. Welcome: the local fish ‘n’ chip shop outdoor campaign.

Taste judgments aside, this does pose an intriguing question for our culture (as well as our environment). Digital technology is likely to bring a similar fragmentation to Outdoor advertising as it has to TV. And with that, goes the ability for advertising to unite us around a shared creative experience (other than locally).

I personally think it will be a big loss and I don’t look forward to an endless barrage of hard-sell messages blinking at me from bus stops and across roundabouts. But, I can’t see how the small businesses who are going to rush at this technology are going to exercise any level of creative restraint when they won’t need it and can’t afford it (most of the ads on this site in Virginia are utterly unreadable from the expressway since they’re obviously cut-and-shut print ads or brochures).

The printed poster might have been a bizarrely basic technology, but it maintained a level of creativity on our streets and made a contribution to our culture I think we’ll miss when it’s gone.

NPD in the shop window

A couple of people have commented on the fact that there seems to be a few elements of Matter as yet undeveloped, and that it’s a bit odd that I should be drawing quite so much attention to something that it’s not ready yet.

I don’t really see it like that, more that with an idea that’s physical, you’ve just got to make it and then see what people think, and from there, you know what you’re going to do next. And that’s exactly where we are now. There’s quite a few things we’re working on and figuring out exactly how they’re going to work, and had they been in place before we ran the test, they might be being undone now.

The trial Matter box underlined a lot of theories, and undermined a few others. It proved some assumptions beyond any doubt and posed a few questions we’d not thought of. The consequence of this is that it feels a little like we’re creating a product in front of everyone, but that also means it’s a chance to get some input from unconventional quarters. If you’ve got an idea or an opinion on what we could add to make Matter better…I’d love to hear from you. Either here or call me or email me (contact details are here)

What’s your’s called?

I’ve noticed a pattern, both from people I’ve spoken to and from many of the blogs and reviews. Everyone who got the box seems to have one item they seem to really like and one they don’t. They all seem to feel quite strongly about their choices–which is fantastic–and of course, they’ve all got different ideas as to why the pieces are good / bad / pointless. Curiously, almost all the pieces in the box manage to be someone’s most / least favourite at least once.

I think this is quite unusual. Given that we’ve worked with different agencies, people and companies, isn’t it odd that all of the items come out with a similar chance of being someone’s most / least favourite? Now, true, the point of Matter is that we bring a pretty clear idea of what we want the whole thing to feel like, but, in the normal course of things, you’d still expect one or two clear winners and one or two obvious turkeys.

Isn’t that normally what happens?

Coffee matter

I’ve been asked by a couple of agencies to come in and introduce Matter.

Today, it was the nice people at PHD in London, one of whom, John V Willshire had received his Matter box and kindly invited me to come in and run through what we’d learned so far. As is often the case, people come in and out and I leave the box on the table for everyone to have a rummage through its contents.

I’ve always believed that people’s engagement with objects is universal; that people like to touch and hold real things no matter who they are. Someone commented that this “was probably what the recipients did when they got it”. I think that’s exactly right.

Matter matters

I always try and avoid the word ‘launch’.

It implies a whole level of activity that’s way beyond my organisational capabilities. So, a week after we gently eased Matter on the world, what was supposed to be a low-key evaluation has generated a minor frenzy of blogging and some very enthusiastic reviews from people like notcot, proteinOS, Roo.Reynolds, Nick Burcher, i Noted (”so, everyone is talking about the Matter box…”), notkindacool and a splendid mention on Springwise. Charlie Gower and Bobbie Johnson were more critical but remained intrigued enough to say they’ll still want to get it.

The response to Matter has been overwhelming to be truthful. I’d expected it all to have centred around the “fairly interesting” level–sort of like a three or a four on a numerical scale (which would have included quite a few negative respones too, but, I’ve had only one negative comment). Overall, the level seems to be more around the “really interesting” level–more like an eight or a nine. Blimey.

Photos: roo.reynolds, spiffea, Axis Sound System. Thank you.

Where’s your box now?

We’re curious to know what’s happened to the Matter boxes in the few days since they were delivered. We’d love to hear from you about what you’ve done with your box and where it is now.You can join the Matterbox group on flickr where you can post a picture and a description of where it is now and what’s happened to the contents.Or you can tell us here…

inside the matter box: the first box

Matter was always an idea with a clear purpose–to create a vehicle for the creation of real, physical objects that communicate ideas and feelings and that people feel good when they get them. From my point of view in putting it together, I’m thrilled to say that the reality of the very first manifestation of this idea has thoroughly met my expectations.

The simplicity of the idea belies the work and creativity that’s gone into getting Matter this far, and the list of people who’ve helped it along its way is as impressive as it is as long. To everyone who’s given me a helping hand, thank you indeed. Here’s a quick run-down of what’s in the very first edition of Matter, along with a little back-story. Let me know what you think…

Sony Ericsson. Iris were the first agency to get onto the Matter trail with the Music Monster, a cult-ish figure that represents your personal musical desires that becomes real in its own straw-lined packing case complete with bite-marked brochure. And after an extended amount of will-they, won’t-they anxiety, Andy Smith made it happen.

Stolichnaya Vodka. Peter Riley at 20:20 was unwavering in his willingness to join the Matter trial and created this intricate and ornate enamel lapel badge along with a miniature guide to Russian cultural icons. The badge is a jewel and the tiny format brochure is perfect in its red-stitched execution.

Nintendo Wii. conceptual thinking guns-for-hire Rebecca and Mike helped with the idea for this, which turned out to be easier to make than expected. The defining characteristic of the games console is perfectly communicated in a single, simple object–a Wii wristband.

EVO Magazine. The original idea was to create the ‘EVO Apex Finder’, a self-adhesive road stud similar to ones they use in Motorway contra-flows which would have allowed car enthusiasts to mark their favourite turn-in point on any corner. However, social-responsibility issues this raised their head and the idea was swiftly abandoned in favour of a game of EVO trumps which more accurately reflect EVO’s position as an unrivaled source of automotive knowledge.

Original Source. This shows that Matter can also work as a sampling channel, which I’m happy with–providing there aren’t too many samples and they’re the right ones.

Virgin Atlantic. Martin Muir at Start Creative helped secure this contribution–an award-winning calendar about how the airline’s changing–and even pursuaded the client to offer Matter recipients an exclusive invitation to use the new Upper Class Lounge on their next Virgin Atlantic flight. Nice.

Nissan. Daren Kay at TMW brought his team together to create this item to prompt people to think harder about the Nissan brand. It’s brave in that it’s about the Nissan brand and not any specific model. A set of crayons that are really soap tell a story about how Nissan’s not what you expect.

Sony Bravia. Paul Beier at Iris helped bring this idea to reality just minutes before the client disappeared for three weeks. Pots of Play-Doh allow people to create their own version of the award-winning Rabbit TV commercials.

Jordans Cereal and Penguin Books. Mark Waites at Mother has long been interested in Matter and his colleagues Jo Forel and Iskra Tsaneva came up with the idea for Cereal Poetry, which turns breakfast into a new literary occasion–because everybody always reads what’s on the cereal box.

There were many ideas that came and went and fell by the wayside, such is the way of these things. Thanks once more to everyone who helped me with this including all those poor individuals who let me loose with my overly-excited presentation.




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